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 CFG Jack :)

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Data de inscriere : 12/02/2010

MesajSubiect: CFG Jack :)   Vin Mai 07, 2010 4:00 pm

// config cs 1.6 by. Jack

unbindall

echo " Welcome ...

// :: Multi-Laser
//*******************************************//
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias wai "wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wai2 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wai3 "wait; wait; wait; wait; wait; wait; wait"
alias mine "+setlaser"
alias Laaser "mine; wai; mine; wai2; mine; wa16; mine; wa32; mine; wai3; mine"
bind "i" "say buy_parachute"
bind "v" "multilaser"

// :: Anti-Recoil
//*******************************************//
alias +antirclbind "+attack; +lookdown"
alias -antirclbind "-attack; -lookdown"
alias antirclon "bind mouse1 +antirclbind; alias antircl antircloff"
alias antircloff "bind mouse1 +attack; alias antircl antirclon"
alias antircl "antirclon"
bind kp_minus "antircl"
cl_pitchspeed "5"

// :: Buy Script
//*******************************************//
bind kp_end "usp; secammo"
bind kp_downarrow "deagle; secammo"
bind kp_pgdn "mp5; primammo"
bind kp_leftarrow "ak47; m4a1; primammo"
bind kp_5 "hegren; flash; sgren; defuser; hegren; flash; sgren; vesthelm; vest"
bind kp_rightarrow "bullpup; primammo"
bind kp_pgup "awp; primammo"
alias +p "+jump; +duck"
alias -p "-jump; -duck"

// :: Binds
//*******************************************//
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+p"
bind "," "buyammo1"
bind "." "buyammo2"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "k" "+voicerecord"
bind "l" "say timeleft; wait; say nextmap"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "say /rank"
bind "p" "say /top15"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "amxmodmenu"
bind "F2" "amx_who"
bind "F3" "amx_showip"
bind "F4" "say /restart"
bind "F5" "say /harti"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "stop_reload;weapon_knife;wait;lastinv;wait"
bind "MOUSE5" "+duck;wait;-duck;wait"

// :: Commands
//*******************************************//
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.40000"
cl_crosshair_size "small"
cl_corpsestay "0"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_forwardspeed "800"
cl_resend "2"
cl_upspeed "800"
cl_downspeed "800"
cl_backspeed "800"
cl_sidespeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "v_1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_shadows "1"
cl_timeout "35"
cl_vsmoothing "0.05"
cl_weather "1"
max_smokepuffs "-1"
max_shells "-1"
con_color "255 255 255"
console "1"
crosshair "4"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_lightholes "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_keeptjunctions "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30"
net_graph "3"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
setinfo "_vgui_menus" "1"
setinfo "ah" "0.000000"
setinfo "ghosts" "0.000000"

// :: Settings
//*******************************************//
r_decals "128"
s_rolloff "1.0"
s_doppler "0.0"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_geometry "0"
s_geom_reverb "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "1"
cl_movespeedkey "0.55"
gl_clear "0"
gl_playermip "7.43"
r_mirroralpha "0"
r_traceglow "0"
r_detailtextures "0"
cl_crosshair_color "50 250 50"
graphheight "420"
net_graphwidth "110"
scr_conspeed "9999"
volume "0.3"
name "Jack"
model ""
sensitivity "3"
m_filter "0"
zoom_sensitivity_ratio "1.3"
+mlook
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"

// :: Net Settings
//*******************************************//
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate "25000"
cl_cmdrate "101"
sv_maxupdaterate
cl_updaterate "101"
ex_interp "0.1"
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"

// :: Admin Aliases
//*******************************************//
alias rush "amx_say "CT NU FACE RUSH SI TINE X, TERRO NU CAMPEAZA SI PUNE BOMBA!"
alias forum "amx_say "Pentru reclamatii/admine/sloturi vizitati --> www.redalcs.tk
bind pgup "l"

// :: Right-Left/Hand
//*******************************************//
bind "mwheelup" "cl_righthand 1"
bind "mwheeldown" "cl_righthand 0"

echo " CFG Loaded...Have fun Jack > "
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Data de inscriere : 25/04/2010

MesajSubiect: Re: CFG Jack :)   Dum Mai 09, 2010 7:17 am

frumos cfgul frate
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CFG Jack :)
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