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 Cfg bY RmK *

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Mesaje : 219
Data de inscriere : 12/02/2010

MesajSubiect: Cfg bY RmK *   Lun Mai 17, 2010 1:24 pm

unbindall
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "CTRL" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2;clear"
bind "r" "+reload"
bind "g" "drop"
bind "e" "+use"
bind "q" "lastinv"
bind "n" "podbotmenu"
bind "]" "impulse 100"
bind "m" "chooseteam"
bind "9" "nightvision"
bind "t" "impulse 201"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "`" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "escape"
bind "PAUSE" "pause"
bind "F2" "Grenadaaaaaaa"
bind "z" "radio1"
bind "ALT" "radio2"
bind "x" "radio3"
bind "Home" "sc_highersens"
bind "End" "sc_lowersens
bind "pgup" "volup"
bind "pgdn" "voldn"
bind "F3" "arma"
bind "F4" "mama"
bind "Home" "sc_highersens"
bind "End" "sc_lowersens"
bind "f" "walk_mode"
bind "F3" "+voicerecord"
bind "F5" "+gomsg"
bind "F6" "+followmemsg"
bind "F7" "+backupmsg"
bind "F8" "+rogermsg"
bind "F9" "+negativemsg"
bind "b" "buy"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "KP_ENTER" "deagle;secammo"
bind "KP_INS" "usp;secammo"
bind "downarrow" "awp;buyammo1;gl_spriteblend 1"
bind "leftarrow" "mp5;primammo;gl_spriteblend 0"
bind "uparrow" "galil;famas;primammo;gl_spriteblend 0"
bind "c" "ak47;m4a1;primammo;gl_spriteblend 0"
bind "v" "sg552;aug;primammo;gl_spriteblend 0"
bind "shift" "primammo;secammo;defuser;hegren;vest;flash;flash"
bind "capslock" "primammo;secammo"
bind "SPACE" "+jumpduck"
bind "*" "cycle"
bind "l" "zoom_0"
bind "mouse3" "+_bhop"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+duck"

//_________jump_stuff____________________________________________________________

alias +jumpduck "+jump;+duck"
alias -jumpduck "-jump;-duck"

//_________Bunny_jump____________________________________________________________

alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"

//_________awp_configuration________________________________________________________

alias +zoomless "+attack2;wait;+attack;wait"
alias -zoomless "wait;-attack;wait;-attack;wait;-attack2;wait;weapon_knife;wait;slot1"
alias zoomlesson "bind mouse1 +zoomless"
alias zoomlessoff "bind mouse1 +attack"
alias zoom_0 zoom_off
alias zoom_off "alias zoom_0 zoom_on ; zoomlessoff ; echo AWP zoomleZZ oFF ; play vox/deactivated ;
alias zoom_on "alias zoom_0 zoom_off ; zoomlesson ; echo AWP zoomleZZ oN ; play vox/activated;

//__________Walk_stuff_____________________________________________________________

alias walk_mode "walk1"
alias walk1 "alias walk_mode walk2;developer 1;echo Walking ON;developer 0;+speed"
alias walk2 "alias walk_mode walk1;developer 1;echo Walking OFF;developer 0;-speed"

//__________Volum________________________________________________________________________________________________________

alias vol0 "volume 0.0; developer 1; echo -MUTE- 00% (__________) sound;developer 0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.2; developer 1; echo Volume 10% (*_________) sound;developer 0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.4; developer 1; echo Volume 20% (_*________) sound;developer 0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.6; developer 1; echo Volume 30% (__*_______) sound;developer 0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______) sound;developer 0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 1.0; developer 1; echo Volume 50% (____*_____) sound;developer 0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 1.4; developer 1; echo Volume 60% (_____*____) sound;developer 0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 1.6; developer 1; echo Volume 70% (______*___) sound;developer 0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 1.8; developer 1; echo Volume 80% (_______*__) sound;developer 0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 2.0; developer 1; echo Volume 90% (________*_) sound;developer 0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 2.2;developer 1; echo Volume MAX (_________*) sound;developer 0; alias volup volmax;alias voldn vol9"
alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
alias volup vol6
alias voldn vol2

//_________burst_stuf____________________________________________________________________

alias "dev0" "developer 0"
alias "dev1" "developer 1"
alias w3 "wait; wait; wait; wait; wait"
alias "cycle" "cyclesemi"
alias "cycleauto" "bind mouse1 +attack; dev1; echo <-------------------- AUTO FIRE -------------------->; alias cycle cyclesingle"
alias "cyclesingle" "bind mouse1 single; dev1; echo <-------------------- SINGLE FIRE -------------------->; alias cycle cyclesemi"
alias "cyclesemi" "bind mouse1 semi; dev1; echo <-------------------- SEMIAUTO FIRE -------------------->; alias cycle cycleburst"
alias "cycleburst" "bind mouse1 burst; dev1; echo <-------------------- BURST FIRE -------------------->; alias cycle cycleauto"
alias "single" "+attack; w3; -attack"
alias "semi" "+attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack"
alias "burst" "+attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack"

//__________Comenzi________________________
name "RmK*"
setinfo "_vgui_menus" "0"
setinfo "lefthand" "0"
setinfo "dm" "0"
setinfo "_ah" "0"
setinfo "friends" "0"
setinfo "_cl_autowepswitch" "1"

hud_fastswitch "16"
hud_centerid "1"
hud_takesshots "0"
hud_capturemouse "0"
viewsize "120"

cl_sidespeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_upspeed "320"
cl_crosshair_color "250 250 50"
cl_corpsestay "60"
cl_righthand "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_solid_players "1"
cl_updaterate "40"
cl_cmdrate "60"
cl_observercrosshair "1"
cl_dlmax "4096"
cl_timeout "305"
cl_vsmoothing "0.05"
cl_cmdbackup "2"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lw "1"
cl_lc "1"
cl_crosshair_size medium
cl_weather "0"

cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"

max_smokepuffs "0"
max_shells "0"

ex_interp "0.05"
ex_maxerrordistance "0"

joystick "0"
drawradar

scr_conspeed "100000"

con_color "100 150 255"

crosshair "1"

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

gl_picmip "0"
gl_playermip "0"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_alphamin "0.25"
gl_wateramp "0"
gl_cull "1"

gunsmoke "0"

bottomcolor "0"
topcolor "0"

gamma "5"
brightness "5"
lightgamma "0.28"
mp_decals "100"

r_decals "100"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
r_traceglow "0"
developer "1"
fps_max "101"

new shit

ati_npatch "0"
ati_subdiv "0"
cl_shadows "0"

new shit

m_pitch "0.022"
m_yaw "0.022"
m_forward "0"
m_side "0"
lookspring "0"
lookstrafe "0"
+mlook
-klook
-jlook

net_graph "3"
net_graphwidth "256"
net_scale "5"
net_graphpos "1"

loadas8bit "0"

voice_enable "1"
voice_modenable "1"
sv_voiceenable "1"

sv_aim "0"
sv_cheats "0"
sv_maxspeed "320"
sv_gravity "800"
sv_airmove "0"
sv_airaccelerate "3"
sv_maxrate "10000"
sv_clienttrace "1"

ambient_fade "100"
ambient_level "0.3"
bgmvolume "0"
s_a3d "0"
s_eax "0"
s_rolloff "1"
s_doppler "1"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_reverb "0"
suitvolume "0.25"
_snd_mixahead "0.1"
console "1"

zoom_sensitivity_ratio "1.23"

+mlook
+jlook

cl_cmdrate 60
cl_updaterate 40
rate 25000
_cl_autowepswitch "1"
_snd_mixahead "0.1"
sensitivity "2.3"

echo "<<<<<<<<<<<<<< Welcome RmK* >>>>>>>>>>>>>>>"
echo ">>>>>>>>>>>>>> Good Luck >>>>>>>>>>>>>>>"
echo "********Rmk*`s config is loaded********"
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